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Palworld Admin & Console Commands (2026) - Full List

Palworld: Complete Admin & Console Command List (2026)

Last updated: May 2026 · Verified on Palworld Sakurajima patch

Quick start: Type /AdminPassword YourPassword in chat. After authentication, you can run /ShowPlayers to list everyone, /KickPlayer SteamID to remove someone, and /Save + /Shutdown 60 "restart" to safely cycle the server. Same commands work over RCON without the leading /.

In Palworld, administrative control is handled three ways: in-game chat after /AdminPassword, an RCON socket on port 25575, and a REST API on port 8212. This page lists every supported command across all three surfaces.

1. Authentication

Type /AdminPassword [YourPassword] in the chatbox. This only needs to be done once per session. If successful, you will receive a confirmation message.

2. Managing ID's

Many commands require a SteamID64. You can find these by running the /ShowPlayers command, which outputs a list of all active UIDs.

3. World Persistence

While the server autosaves, it is vital to run /Save before manually stopping the server process to prevent "rollbacks" of recent progress.

Authentication

CommandDescription
/AdminPassword YourPasswordAuthenticate the chat session. Password is set as AdminPassword= in PalWorldSettings.ini. Required before any other admin command.

Player Information

CommandDescription
/ShowPlayersLists every online player with Name, PlayerUID, and SteamID. Use the SteamID for moderation commands.
/InfoPrints server name, version, and current Player/Pals-per-second metrics.

Moderation & Bans

CommandDescription
/KickPlayer SteamIDDisconnects a player. They can rejoin unless banned.
/BanPlayer SteamIDPermanently bans a SteamID. Persisted to BanList.txt.
/UnBanPlayer SteamIDRemoves a SteamID from BanList.txt and re-allows joining.
/BanListPrints the current ban list. Same as reading the BanList.txt file.
/TeleportToPlayer SteamIDTeleports you to that player. Useful for investigating reports.
/TeleportToMe SteamIDPulls a player to your location. Use sparingly — disorients them.

Server Lifecycle

CommandDescription
/SaveForce-saves the world to disk. Always run before any manual stop or migration.
/Shutdown Seconds MessageGraceful shutdown with a countdown broadcast. Example: /Shutdown 60 "Restart in 60s".
/DoExitHard stop. Use only if /Shutdown hangs — does not flush save state, so run /Save first.
/Broadcast MessageCentred notification visible to all players. No spaces unless quoted on some clients.

Runtime Settings

CommandDescription
/ChangeSettings ServerName "New Name"Renames the server without a restart.
/ChangeSettings ServerDescription "Desc"Updates the description shown in the server browser.
/ChangeSettings ServerPassword "secret"Sets or clears the join password live.

Note: most balance options (XP rate, tame multiplier, drop rate) still require editing PalWorldSettings.ini and restarting — they are not safely mutable at runtime.

RCON Access

RCON is a TCP socket version of the chat console. Configure it once in PalWorldSettings.ini:

RCONEnabled=True
RCONPort=25575
AdminPassword=YourAdminPassword

Then connect with any Source RCON client (mcrcon, RCON.io, BattleMetrics). Drop the leading / when sending commands over RCON. Example with mcrcon:

mcrcon -H your.server.ip -P 25575 -p YourAdminPassword "ShowPlayers"
mcrcon -H your.server.ip -P 25575 -p YourAdminPassword "Save"
mcrcon -H your.server.ip -P 25575 -p YourAdminPassword "Shutdown 30 \"Hot patch incoming\""

REST API

Palworld also exposes an HTTP REST API for automation. Enable it in PalWorldSettings.ini:

RESTAPIEnabled=True
RESTAPIPort=8212

Authenticate with HTTP Basic auth, username admin, password = your AdminPassword.

EndpointMethodPurpose
/v1/api/infoGETServer name, version, world id.
/v1/api/playersGETJSON list of online players (name, SteamID, ping, location).
/v1/api/settingsGETEffective server settings.
/v1/api/metricsGETFPS, CPU, memory, uptime — useful for Grafana/Prometheus.
/v1/api/announcePOSTBroadcast a message. Body: {"message":"text"}.
/v1/api/kickPOSTKick a player. Body: {"userid":"steam_xxx","message":"reason"}.
/v1/api/banPOSTBan a player. Body: {"userid":"steam_xxx","message":"reason"}.
/v1/api/savePOSTTrigger a world save.
/v1/api/shutdownPOSTGraceful shutdown. Body: {"waittime":30,"message":"text"}.
/v1/api/stopPOSTHard stop. Equivalent to /DoExit.

Heads up: Palworld commands are case-sensitive. /Save works, /save does not. SteamIDs come from /ShowPlayers output, not Steam friend codes. The REST API ships disabled — do not expose port 8212 to the public internet without firewalling it to trusted IPs.

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